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TEXT_1010_Help.txt
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Table of Contents
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About the Orbits
About the Star Mart
About the Code Satellites
Playing the Sundrop Game
Playing in the Measure Mill
Playing in the Shape Station
Playing in the Day Dock
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18
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About the Orbits
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]Treasure Galaxy! has three different orbits that you can
explore. You can scoot through the orbits on your scooter
by pointing Twinkle, your mouse cursor, where you want
to go. If you want to move faster, turn on the Zoom Way
and move down to it at the bottom of the screen.
As you scoot around, beware of disasteroids! If a
disasteroid hits you, you will lose some star bucks. Avoid
the disasteroids by moving your scooter or catching them
with your sunbeams.
You can also catch sundrops with your sunbeams and earn
star bucks or the secret code by answering their riddles correctly.
&2
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About the Orbits
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You'll need to collect all four digits of the combination to
move from one orbit to the next. You can earn digits in the
spaceports or buy them at the Star Mart.
When you are near the Star Mart, a code satellite, a
spaceport, or a transport pad, lights will flash telling you
that you are in range to go inside.
Be sure to go into all of the code satellites and solve the
code words to uncover the hidden crystals. There is one
crystal hidden in each satellite.
After you scoot your way through all three orbits, you'll
reach the Crystal Palace, where your crystals are added to
the Crystal Chest and Queen Astral gives you a prize.
When the chest is full, the disasteroids become harmless
asteroids and you will be the Champion Super Seeker!
&3
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[To:
Move around on your scooter
Enter a spaceport, a code
satellite, a transport pad,
or the Star Mart
Turn the Zoom Way on or off
[To:
Move around on your scooter
Enter a spaceport, a code
satellite, a transport pad,
or the Star Mart
Use a sunbeam
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[Click:
the mouse button
on the lighted area
on the Zoom button
[Press:
the arrow keys
the return key
the spacebar
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Using the Mouse & Keyboard
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About the Orbits
&4
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About the Star Mart
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On each of the three orbits you'll find a Star Mart. Use
your star bucks to buy sunbeams and digits here. You can
buy one sunbeam at a time or a set of three for a special price.
Choose which one of the three items you want to buy.
Then move your star buck pieces from their piles to fill in
all of the gray parts of the pay circles. As you move your
star buck pieces around the pay circles, they will turn in
order to fill in all parts of the circle.
If you need to trade one of your star buck pieces for
smaller pieces, move the piece you want to trade onto the
pile with the size pieces you want.
&5
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About the Star Mart
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You can trade:
1 whole for 2 halves, 4 fourths, or 8 eighths
1 half for 2 fourths or 4 eighths
1 fourth for 2 eighths
You cannot trade smaller star bucks for larger ones
(for example, two halves for one whole).
When you are done, choose A.C.E. to pay for the item.
&6
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[To:
Pick up a star buck
Place a star buck piece
Trade a star buck for
smaller pieces
Pay for an item
See a demonstration
Return to orbit
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[Click on:
the star buck piece
the gray pay circles
the smaller star buck pile
A.C.E., the computer
the Show Me button
the Exit sign
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About the Star Mart
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Using the Mouse
&7
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About the Code Satellites
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The Master of Mischief has hidden one of Queen Astral's
crystals in each of the code satellites.
Before you enter a code satellite, catch a cool sundrop and
answer the riddle correctly. You will be given the code
numbers for all of the satellites in that orbit.
Then enter a code satellite and use your codekeeper to
solve the code word. Find the letters in your codekeeper
that match the numbers in the code word. Move these
letters to the lines above the numbers they match in the code word.
At first, the cool sundrop will give you all of the code
numbers for your codekeeper. But as you play, some of
the code numbers will be left out.
&8
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About the Code Satellites
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If you want, you can fill in any missing numbers in your
codekeeper by choosing an empty square and then using
the number-key pad to enter the correct number. Choose
OK when you are done. If you make a mistake, choose
Erase and then enter the number again.
Each time you solve a code word and find a crystal it will
cost you some star bucks from your star bucks card.
Once you find the hidden crystal in a code satellite, that
satellite will turn gray and its lights will not flash when you
are near it. Go to all of the code satellites that flash
when you are near them! You'll know how many crystals
are on each orbit by how many crystal outlines there are
above the crystal counter. The number in the crystal
counter tells you the total number of crystals you have
found so far since your last trip to the palace.
&9
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About the Code Satellites
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[To:
Select a letter
Place a letter
Fill in a missing number
Type a number
Enter a number
Erase a number you entered
See a demonstration
Return to orbit
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[Click on:
the letter
a space above a line
in the code word
an empty square
the number-key pad
the OK button
the Erase button
the Show Me button
the Exit sign
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Using the Mouse
&10
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Playing the Sundrop Game
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Crystal City's sundrops need energy from the sun to stay
happy. Use your sunbeams to catch the sundrops and
energize them.
Each time you catch a sundrop, you can earn star bucks
by answering a riddle. When you catch the cool sundrop
you can also earn the secret code.
The sundrops will show you two problems to use as
examples in order to solve the third. You need to figure
out what was done to the stamps on the left to get the
stamps on the right.
&11
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Playing the Sundrop Game
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Then, look at the stamps in the yellow box on the left and
make these stamps change the same way. Stamp your
answer in the empty box on the right. When you are done,
choose the sundrop to check your answer.
Note: At first, you will only be given one stamp of one
object. But as you play, you will be given another stamp
with the number 10 on it. This stamp represents ten objects.
&12
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Playing the Sundrop Game
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[To:
Select a stamp
Place a stamp
Check your answer
See a demonstration
Return to orbit
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[Click on:
the stamp
the empty box
the sundrop
the Show Me button
the Exit sign
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Using the Mouse
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Playing in the Measure Mill
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On the first orbit you'll find the Measure Mill where the
disasteroids have shattered the measuring devices. Help
Newton measure objects to find the ones he needs.
You will be shown three or four objects. Find the object
that has the same length or weight as the clue given. To
measure an object, move it to the ruler or scale to figure
out how long it is or how much it weighs. Once you find
the right one, choose Newton to check your answer.
Each time you find the correct object, Newton gives you a
digit, which appears at the bottom of the screen. Once
you've collected four digits, you can travel to the next
orbit. For each additional correct object you find, you earn
some star bucks.
&14
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Playing in the Measure Mill
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[To:
Pick up an object
Measure an object
Check your answer
See a demonstration
Return to orbit
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[Click on:
the object
the ruler or scale
Newton, the character
the Show Me button
the Exit sign
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Using the Mouse
&15
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Playing in the Shape Station
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On the second orbit, the disasteroids turned Crystal City's
Shape Station topsy turvy. Help put the objects back
together by fitting all of the pieces into the puzzle.
Move the pieces from the right side of the screen into the
white puzzle area. Once you place a piece inside the
puzzle, you can use the arrow keys beneath it to slide the
piece over as needed.
As you advance, you may need to rotate some of the
pieces by using the spacebar. If you are having trouble
completely filling in the puzzle, choose Zigzag and he will
help you out. When you are done, choose Zigzag to check
your work.
&16
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Playing in the Shape Station
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Each time you fit all of the pieces into the puzzle without
any extra space, Zigzag gives you a digit, which appears at
the bottom of the screen. Once you've collected four
digits, you can travel to the next orbit. For each additional
puzzle you fill in correctly, you earn some star bucks.
&17
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Playing in the Shape Station
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[To:
Pick up a piece
Place a piece
Move a piece over
Check your work
See a demonstration
Return to orbit
[To:
Rotate a piece
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[Click on:
the piece
the white puzzle area
the arrows
Zigzag, the character
the Show Me button
the Exit sign
[Press:
the spacebar
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Using the Mouse & Keyboard
&18
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Playing in the Day Dock
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On the third orbit, the disasteroids mixed up the schedule
of royal holidays. Help Memo find the correct dates.
Look at the clue at the top of the calendar to learn what
date you have to find. Then move Fuzzy to that date.
When there are arrows to the right of the calendar, you
can use them to move backward or forward one week at a
time. Choose Memo to check your answer when you are done.
Each time you find the correct date, Memo gives you a
digit, which appears at the bottom of the screen. Once
you've collected four digits, you can travel to the Crystal
Palace. For each additional correct date you find, you earn
some star bucks.
&19
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Playing in the Day Dock
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[To:
Move Fuzzy
Move back one week
Move ahead one week
Check your answer
See a demonstration
Return to orbit
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[Click on:
a date
the up arrow
the down arrow
Memo, the character
the Show Me button
the Exit sign
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Using the Mouse
&